Daily Archives: 10/04/2018

General information: This is a Parallax Occlusion Mapping Shader written in OSL. The Shader is based on the excellent Parallax Mapping Tutorial by Joey de Vries ( https://learnopengl.com ,¬†https://twitter.com/JoeyDeVriez ). Thanks again Joey for the permission to use it. If you’re not familiar with Parallax Mapping: it’s a technique coming […]

OSL: Parallax Occlusion Mapping