This is another little script I made a couple of months ago. It’s helping to do light setups by pinning the resulting reflections onto a surface. See the video below to get an impression of what it does exactly.
If you like it, found it helpful or have suggestions, let me know in the comments 😉
How to install:
The script file is a macroscript, so you just have to to place it into your prefered macroscripts folder:
“…\Autodesk\3ds Max 2014\MacroScripts”
“C:\Users\YOURUSERNAME\AppData\Local\Autodesk\3dsMax\201x – 64bit\ENU\usermacros”
Restart max and you will find the “BindLightToCamera” script in the category “RacoonScripts”
(rightclick, save as..)