×

RACOON ARTWORKS

Blog and Resources

Work
Showcase
CG-Basics
Info
About me
Contact
Articles / Blog
OSL in Production
Timeride VR
VEX Renderer
Maxscripts
Extend Borders
ShapeConnect
RedshiftConverter
Autoload Materials
BindLightToCamera
QuickSplineClone
OSL Shader
Parallax Occlusion Mapping
Blackmagic Fusion
Matcap Material
Firefly Filter
Tonemapping Tools

---------------------------
Imprint | Impressum
Privacy policy | Datenschutz
---------------------------

Extend Borders Maxscript

Published 2019/04/28

This Tool is useful for extruding border edges of an editable poly. You can also add a tilting angle and choose to use corrected corners.

Usage Example

Usage Example

How to use / installation:

If you still have version 1.0 installed, make sure to delete the old files before installing the new one. You need to delete “RacoonScripts_Extend_Borders.mcr” and “extend_borders.mse” in your 3dsmax installation folder (files should be in /scripts/RacoonScripts and the /UI/Macroscripts or /usermacros or /Macroscripts folders, depending on max version.

The easiest way to install it is to run the .mcr via the “Scripting” menu + “Run Script” command. After that, open the “Customize User Interface” dialog and locate the tool in the category “RacoonScripts”. After you have made a hotkey, menu item or button, simply select some edges of your editable poly object and start the tool.

Extrusion Depth = the absolute amount the new edges are extruded
Angle = The tilting angle of the extrusion
Smoothing Group, Inherit = Inherits the smoothing group ID from the adjacent faces
Respect loop ends = If you are not using straighten corners, selections that end on corners are extruded perpendicular to the bending, if this is not desired, activate this option – it will extrude the those edge perpendicular to only the selected edges.

How to use / installation:

Alt + Apply = negate the angle value and apply
Alt + Cancel = undo the last apply

Known issues:

* Distorted polygons (e.g. skewed and rotated) may be problematic for the straighten corners algorithm. It’s better to disable this feature in these cases.
* Since it’s a Maxscript it is not very fast in calculation speed. Higher edge counts may slow down the tool considerably.

Changelog:

v1.2 – 2019/11/25
– added compatibility for max 2020 (some random thing changed for some reason, hooray!)

v1.1 – 2019/04/27
– materialIDs are ported to new faces
– fixed the updating issues in max 2017 and up
– removed encryption, have fun reading but keep in mind that this spaghetti code is OLD (and awful)!

v1.0 – 2014/05/31
– initial release

Download:

Use it on your own risk!

DOWNLOAD


If you found this tool or script helpful in your daily work and want to support me, feel free to press the tiny shiny button below. Helps me cover the server costs and motivates further development :)